Jamie gone dun an animation course - Part 2
Week 3, we start walk cycles. Pretty much THE fundamental idea to master in animation. Aside from my amazing ball rolling and bouncing in the previous two weeks, I’d only ever done motion graphics with video clips, text, bits of 3D and abstract stuff, so this is my first attempt at character animation. It’s pretty much straight copied from the examples we were given, still, gotta start somewhere, and it’s good practice for drawing ‘on model’.
Picking something up off the floor! It’s… like… all about acting… and weight… and balance. As with most of these line tests, these are just the key frames, I didn’t have time in the sessions to ‘tween them. Maybe one day I will. Probably just do something new instead.
